DinoSystem has been up and running on Steam for well over a year now. The game, currently in Early Access, receives frequent updates from developer Daniele Ferraro, one-half of the Capri-based Capribyte Studios. GameSkinny spoke with Daniele about his favorite aspects of the game and how he is working to develop the island further.
GameSkinny: What was the rationale behind the creation of DinoSystem? What kind of experience do you hope to provide for gamers?
GS: The game is an Early Access game, meaning gamers are playing as the game is being developed. You have provided a list of changes made and possible changes to come on the game’s Steam page. Which changes have you been most excited to implement? Which changes are you prioritizing for the future, and which player suggestions intrigue you most?
GS: The game has several realistic elements, including weather changes and character progression according to lifestyle. What specific aspect of this realism is your favorite, and why?
GS: If you had to play either God mode or Survival mode, which would you pick, and why? How do you see each mode, in terms of their unique appeals?
GS: What is your single favorite aspect of the game?
GS: Are you planning on ever making a sequel to the game, or will you continue to update the current game? Will there be an end point to the updates, or will they continue indefinitely?
GS: Are you working on any other projects that you would like to discuss?
Thanks so much to Daniele Ferraro for taking the time to do this interview. The Early Access version of DinoSystem is currently available on Steam. You can also check out the game’s Twitter @DinoSystemGame, as well as DinoSystem’s official website.